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Virtual Illustrations

A series of immersive illustrations created in VR, to be experienced in VR.

CLIENT

Personal work

MY ROLE

Designer and illustrator

YEAR

2022–2024

Virtual Illustrations

A series of immersive illustrations created in VR, to be experienced in VR.

CLIENT

Personal work

MY ROLE

Designer and illustrator

YEAR

2022–2024

VIEW IN VR

Virtual reality (VR) sickness is a term for various symptoms of nausea that the user of a VR headset might feel during and after being immersed to virtual worlds. These symptoms have been researched widely in the fields of simulation training and video games under the term simulator sickness, but not from the perspective of illustration. With the increasing popularity and accessibility of VR headsets, illustrators and artists are adopting the technology more widely. However, most people are not yet accustomed to being immersed inside illustrations, which means viewing the artwork can lead to nausea. Being aware of what causes VR sickness will allow illustrators to take those elements into account.

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VR only takes over a part of your senses, meaning conflicts can arise from the difference between reality and virtual reality. This sensory mismatch can cause VR sickness in multiple ways, most commonly by vection, which happens when your eyes see you move in VR while your real body remains stationary. You could be running in VR while sitting on a chair, and this sends the brain conflicting signals. The sensory conflict is similar to motion sickness but not exactly the same, since in the case of VR you're not actually moving physically.

This work aims to find out how VR sickness affects the work of an illustrator by creating a series of artworks to be tested on people. The illustrations will test for example the viewer's ability to withstand motion in an illustration, and the test sessions will also include an interview conducted during and after the testing. The results will provide a subjective conclusion on what are some of the best practices when creating illustrations for virtual reality.

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If you are in the Helsinki area and would like to participate in user testing send me a message! I arrange test sessions in Otaniemi Aalto University campus area and also in Arabia Metropolia campus during Spring 2024. The test takes about 30 minutes and requires no prior VR experience. It's also very informal, we basically discuss while you're viewing the illustrations.

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